ArticlesProjectsWeeklyCredentialsAbout

J2ME Constrained Device Patterns

Object pool, StringBuffer reuse, batch network sender, and a polling scheduler written for CLDC — the techniques for building software on 64KB of heap.

mobileconstraintsj2me

Patterns for the constrained device environment: object reuse, batched I/O, minimal allocations.

Source code
# J2ME Constrained Device Patterns

Compile with CLDC 1.1 + MIDP 2.0. See `BatchSender` and `ObjectPool`.